WOW Rogue Leveling Guide

December 18, 2009

WoW Lockpicking Guide for Rogue

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Being a Rogue in the World of Warcraft, besides being pretty cool, has certain advantages. One of these is that you are the only one who can pick locks. Others can blow them up, but you don’t have to resort to such crude methods.

Still, you can’t quite go to a trainer and just buy the skill as you would if it were mining. You’re going to pick up the lockpicking skill from your friendly (?) neighborhood Rogue Trainer, at level 16, but he has this little job for you to do…

In addition to lockpicking you’ll also get the Pick Pocketing skill a little earlier in your training. While neither of these skills is essential to being a Rogue, they’re both useful and fun. They won’t earn you honor points in the arena, but you will pick up some decent loot.

So why bother with lockpicking and picking pockets in the first place, if they’re not essential skills? Here are three reasons, but you may come up with more. Note: I'’ll be using the term ‘mob" several times. This refers to any of the computer controlled entities you’ll be encountering in the game. Other players aren’t mobs, despite how they may act, and you can’t pick their pockets.

1) For the Rogue loot. You’ll pick the pockets of mobs for boxes, which will require your special skill to open. These boxes contain stuff you need for your poisons and your vanish ability (flash powder.) They’ll also have some vendor junk and every once in awhile will have some other useful thing, such as a potion of healing. I’ve picked at least as many potions of healing from pockets as I have boxes. That’s money you won’t have to spend at the auction house.

2) With a high lockpicking skill you’re a little more useful to your group, since you can open locked chests and doors and open any boxes that may drop when mobs are killed. Offer free lockpicking to any member of your guild. Heck, offer it in the trade chat when you’re in the big city. It’s an easy way to up your skill a bit and you’ll pick up some cash tips.

3) Footlockers are found here and there, lurking, waiting for your skills. Sometimes they contain interesting loot, so picking them is worth the effort, beyond just leveling up your skill.

When you get your lockpicking Rogue quest you’ll be sent to an area with lots of chests that quickly respawn. You’ll either get the mill (alliance) or the ship (horde) or the dungeon full of chests and trolls (Blood Elf.) Stay there and work on your lockpicking until you’re at least at 70 skill, but try to get up to 100.

At level 20 you’ll pick up your Rogue Poison Quest, but since there’s a level 23 Elite mob at the end it might be tricky to finish. When you can get past that guy, on your own or with a team, you’ll find the target chest, which needs to be picked. The interesting thing is that the chest respawns almost immediately after you pick it. This means that you can hang around and pick it up to skill 175 (and kill that Elite Mob a few more times.) Although the skill leveling gets really slow after 160, it’s still faster than swimming for footlockers.

Speaking of swimming for footlockers… You can find these under the water in the Naga areas in Zoram Strand and Sar’theris strand. Take a water breathing elixir and pick these boxes till you’re bored or you don’t get any more skill increase.

As you wander the world of Azeroth you’re going to come across many humanoid mobs. Pick pocket all of them for the boxes, dead bugs, potions, pocket dust, coins, etc. By the way, Nagas and Centaurs and Satyrs all have pockets, just as Pirates and Ogres do. Just don’t think too much about what else is in that Naga’s or that Ogre’s pockets…

Mobs of level 42+ have boxes that require 175 skill and your mobs of 52+ have boxes that require 250 skill. The more pick pocketing you do the less you’ll have to wander off and find lonely footlockers.

By the way, picking a mob’s pockets doesn’t in any way effect what drops when you kill that mob. You’ll get the same loot when you kill him regardless of whether or not you picked his pockets before your attack.

Speaking of footlockers…Footlockers in places like Durnham hold require 110 skill. If you can open those then you aren’t going to get a skill increase from the boxes you pick out of their pockets. Footlockers, in general, require a higher skill to lockpick than the boxes you’ll pickpocket off any mobs in the area.

WoW Lockpicking Guide

September 21, 2009

WoW Rogue Leveling Guide: Levels 1 – 60

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When it comes to WoW rogue leveling, the process is rather simple. Rogues are a popular class to level quickly, since they are efficient killing machines. The first ten quests will be in the beginner areas, which will allow you to gain experience with your rogue. At levels 11-20, the horde players have the option to hit Rage Fire Chasm if they have the assistance of a good group. The Alliance rogues are stuck questing and grinding in either Loch Modan or Westfall.

After level 20, WoW rogue leveling can be the same for both Alliance and Horde. Ashenvale and Stonetalon offer plenty of quests for both levels, and around level 23 both factions can visit Blackfathom Deeps for an instance run.

If you choose, the 31-40 levels can be spent grinding Scarlet Monastery. The four different instances and variety of loot could allow you to stay here the whole time. If you don’t like groups, then Stranglethorn Vale, Desolace, and Shimmering Flats offer plenty of quests and grinding for you to level.

The levels 41-50 can be a pain to do. Both Horde and Alliance rogues can gain some leveling by running Razorfen Downs, despite the lack of quests. This should put you into the mid 40s, where you can head towards Zul’farrak. To speed things along, visit the Hinterlands and Tanaris for quests at Zul’farrak to make the most of your time there.

If you are looking for quests, Badlands, Dustwallow Marsh, and Swamp of Sorrows are the places to go. After you hit 47 you start running the Maraudon instance, which will give you upgrades that you will be able to use for some time.

Levels 51-60 are the home stretch of the original content (though avid players will want to continue on to level 80 in the two expansion sets). You can run Maraudon through level 52, at which point you can head to Sunken Temple. Sunken Temple offers few drops for rogues leveling, but for skinners you can gain a lot of materials to sell or use for leatherworking. However, as soon as you can get into groups for Blackrock Depths, it is well worth it for a wow rogue leveling through content to run there. Many good rogue drops come from the bosses there, including some nice daggers.

Top world of warcraft leveling guide Review.

Combat Rogue, Sword or Dagger for Leveling?

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I tried to go combat heavy with daggers but the difference when you put a sword in your main hand is definitely noticeable. The idea for me, was to make a combat dagger temp that was closer to a sword template than the classical combat dagger temp, which I could never figure out why it was even called combat dagger anyway … it was more about stealth and BS attacks. The sword just does so much more damage its not even close.

I still have a dagger in my offhand for speed, since I haven’t put any points into sword spec yet. I may not put any points there at all but instead put them somewhere else. I’m not sure yet, but poison on a fast offhand dagger plus a slow main hand sword (or other weapon if you wish) is deadly to anything it meets.

Also, even with swords, you can still stealth out and do some stealth attacks that only require melee weapons and not just daggers.

Swords are your friends.

Oh … I would spec combat so you can get Riposte ASAP. Just my opinion of course, but that attack comes up quite a bit and does some serious damage as well as disarming the enemy.

 The definition of combat dagger build is every single talent that improves size and frequency of your backstab crits, as well as the size and frequency of your white damage hits and crits.

Key talents are opportunity, imp backstab and lethality for the backstab boost, imp snd, precision and dual wield spec for the white damage boost, and malice, dagger spec, blade flurry for both.

The playstyle of combat daggers is to let someone else tank it, spam backstabs, and keep snd running. Plain and simple. It’s the only thing the build does.

It has nothing to do with stealthing, none of your openers are improved. It has nothing to do with stunning or otherwise crowd controlling things. It has nothing to do with pvp, and it sure as hell has nothing to do with soloing effectively.

Sealfate is probably the most effective solo dagger build, and even then you need to have pretty much every talent in the build filled out, which makes it a poor choice for lvling. And even at 60, you need a certain gear level (enough ap, crit chance, and raw weapon power to kill before you need to gouge casters, and before you need to gouge melee mobs a second time - this limit, incidentally, lies somewhere around a perdition’s blade, 800 ap and 25% crit rate) before you overtake the blue geared ss spammers and come close to the epic geared ones.

In the end combat will be more effective regardless, given equal gear. Combat will kill slightly faster, sealfate dagger will take slightly less damage, this equals out over time, but combat still wins when adds come into the picture, when a gouge or ks misses, and especially when a mob is immune to stuns.

If you want to spend the least time leveling possible make sure you check out my Leveling Guide Reviews. They really will shave days off of the playtime of each character you level.

WoW Rogue Guide

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Rogues are a group that I find hard to describe – Not because the class is so very complicated, although they do have their fair share of tactical and situational abilities, but rather because it’s so very much fun, it’s almost hard to find a good place to start.

Rolling a rogue is the discovery of an entirely different world than that experienced by any other class save druid, the world of stealth, mystery, and most importantly, awesome PvE and PvP.  The sheer magnitude of what stealth grants our class is what sets us apart from a simple DPS class and makes us one of the top Arena, Battlegrounds, and Raiding classes.

Rogues are famed for mayhem and slaughter with a side-dish of being nigh unbeatable when we choose to be, that is why you might choose to roll a rogue.  That is of course if you haven’t already done so.  The population of rogues per server is a clear indicator of the class’s popularity, but that doesn’t mean you can’t set yourself apart from the masses, all it takes is a little bit of dedication and some gaming skills.

Rogues popularity is in direct proportions to how easy the class is to play, but what this doesn’t reveal is how hard it is to play right.  The difference between a rogue who chose his class for speed leveling and ease of use to those who truly master the class is astounding, allowing for rogues to truly come in all shapes in sizes as skill factors greatly into respective success or failure.

WOW Rogue Leveling Guide

 

Rogue Leveling Guide

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This rogue leveling guide is designed for one reason, to help you cruise your way to 70. For those of you just starting World of Warcraft or finally deciding to level a rogue alt let me congradulate you. Leveling a rogue is one of the most fulfilling and exciting elements of the game, take it from me…I’ve leveled a total of 7 rogues to 60 and 2 to 70, clocking more days on the game than I’d game to remember.

The rogue class is a dynamic and engaging experience, simply put…it’s a blast to level. But enough talk, let’s get right down to what tools you’re going to need to level the most effectively, and more importantly, the fastest.

Now, I don’t recommend other player’s guides often…because quite frankly 99% of “expert guides” are 100% bull shit. But when it comes to leveling guides I haven’t found a more effective resource than Team I-Demise’s leveling guide package. The guide details the step by step process of leveling 1-70, and walks you through the whole process with an in-game map mod. Awesome guide that has my 100% recommendation.

Rogue Leveling Specs
First things first, let’s talk rogue leveling talent specs. This is probably the most important factor of any in determining the speed at which you can power grind quests and mobs. The best talent spec for leveling is almost always going to be a deep combat build, rogue leveling build – 18/53/0. The link to the left is my prefered build for leveling.

It offers the greatest long duration damage output, while not leaving you completely screwed if you get into a PvP situation. You will want to fill out the combat tree first and foremost, getting adrenaline rush, combat potency, and surprise attacks will help you greatly. Most of the assassination talents help, but aren’t as clutch. So 42 into combat first, 19 into assassination second.

Now, if you’ve ever visited my site before then you know I’m a huge fan of combat for all realms of this game. That said, a solid mutilate build can work just as effectively for leveling purposes. Mutilate rogue leveling spec – 44/15/10.

Keep in mind, the build above takes advantage of only those talents that will provide the greatest benefit to you in a leveling environment. It’s not designed for PvP, but due to the strong openers and energy management will offer you better protection against ganking (and the ability to gank) than the combat build.

Either of the above two builds will work great for you, as will any slight point variations. The only builds you should stay 100% away from are those which use position attacks, in essence, mutilate, backstab, and ambush. Since you’ll be solo grinding large portions of your experience and quest you can’t afford to deal with positional attacks.

Best Rogue Race
Now this is a very difficult question, especially for someone who plays a troll rogue. I’ve built two lists below to hopefully give you some guidance. These lists are based off of the overall effectiveness / usefulness of the racials, considering both PvE and PvP elements.

Horde

Undead
Blood Elf
Orc
Troll
Alliance

Human
Gnome, Dwarf
Night Elf
Rogue Leveling Weapons
For weapons we are going to be using a hierarchy of big hitting swords. If you have another character with a bit of gold (and you should since you’ve already read my Gold Secrets Guide!) you can certainly assist your rogue’s leveling ability by purchasing swords off the auction house. However, for the purpose of this guide let’s go over all the swords easily at our disposal.

Wingblade – complete quest “Leaders of the Fang” in Wailing Caverns, min. level 10 (horde only)
Outlaw Sabre – complete quest “Baron Aquanis” in Ashenvale, min. level 21 (horde only)
Sword of Serenity – complete quest “In the name of the Light” in Scarlet Monastery, min. level 34 (alliance only)
Sword of Omen – complete quest “Into the Scarlet Monastery” in Scarlet Monastery, min. level 34 (horde only)
Vanquisher’s Sword – complete quest “Bring the End” (horde only) or “Bring the Light” (alliance only) both in Razer Fend Down, min. level 37
Thrash Blade – complete quest “Corruption of Earth and Seed“, in Maraudon min. level 45 (alliance & horde)
Foe Reaver – complete quest “Felspark Ravine” (horde only) or “The Path of Anguish” (alliance only) in Hellfire Peninsula, min. level 58
Blade of the Unyielding – complete quest “Honor the Fallen” in Hellfire Peninsula, min. level 58 (horde only)
Keen Marshfang Slicer – complete quest “The Sharpest Blades” (horde only) or “Lines of Communication” (alliance only) in Zangarmarsh, min. level 62
Now, obviously I haven’t listed out every single sword from every quest out there. But, this is the list I’ve used to level all of my rogues and found it works quite well. When you have gaps in the list simply get the best green sword available.

For swords you think should be on this list, but I left out, check this custom wowhead chart I’ve created. It details every uncommon, rare, or epic sword from levels 1-70 so you can always find what you need.

More detailed Rogue Leveling Guide.






















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